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Rolando Hernandez
github.com/RolandoGHernandez
Welcome to my Portfolio
Bachelor of Science in Computer Game Science from the University of California Irvine (Sept 2016 - Sept 2021)
Unreal Engine using C++ and Blueprint Visual Scripting; Unity using C#
Object-Oriented Programming in C++, C#, Java, Python
Game Development for PC, Console, and Mobile Applications.
Additional Experience with Android Studio, Google Firebase, UI / UX, Maya, Android Studio, Google Firebase, Linux, Command Prompt, Agile and Scrum Processes,
Platform Souls
Rolando Hernandez
Platformer
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